RealTimeQuantity
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Scope
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Pego, Pesgo, Pepso
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Type
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Int32
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Default
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FALSE
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JS / .NET
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PeData.RealTimeQuantity
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OCX / VCL
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RealTimeQuantity
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DLL
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PEP_nREALTIMEQUANTITY
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Purpose
With the introduction of new ComputeShader logic, this feature might be less useful and avoided.
Used when RenderEngine = Direct3D and DynamicBuffers set to True. Within the chart update event/timer logic, the developer will set this property to coincide with the amount of new data indices updated. See example 138 in the demo/example project. This is a fairly specific use so your implementations will need to mimic example 138 closely. All subsets will be redrawn for the point range defined by RealTimeStartingIndex and RealTimeQuantity.
Comments
PeData.RealTimeStartingIndex members of Pego.PeData, Pesgo.PeData
See Also: DynamicBuffers, RealTimeStartingIndex
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