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 ProEssentials v11 Help

RealTimeQuantity

Scope

Pego, Pesgo, Pepso

Type

Int32

Default

FALSE

JS / .NET

PeData.RealTimeQuantity

OCX / VCL

RealTimeQuantity

DLL

PEP_nREALTIMEQUANTITY

 

Purpose

With the introduction of new ComputeShader logic, this feature might be less useful and avoided.

Used when RenderEngine = Direct3D and DynamicBuffers set to True. Within the chart update event/timer logic, the developer will set this property to coincide with the amount of new data indices updated. See example 138 in the demo/example project. This is a fairly specific use so your implementations will need to mimic example 138 closely. All subsets will be redrawn for the point range defined by RealTimeStartingIndex and RealTimeQuantity.

Comments

PeData.RealTimeStartingIndex members of Pego.PeData, Pesgo.PeData

 

See Also: DynamicBuffers, RealTimeStartingIndex